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Final fantasy iii psp random encounter
Final fantasy iii psp random encounter










Thankfully the characters that meet a cruel fate return for Soul of Rebirth which shifts focus to these under-appreciated heroes. The way they handled the death scenes was also radically different : their body would blink and disappear, a small 4 or 5 second jingle would play while the characters have their head down, the music cuts short and they go back to finishing the dungeon. A couple of them die, and it was honestly hard to be either shocked or saddened when the time came. Since you spend 90% of the game with everybody but the final member, you already know the fourth slot is for temporary characters. Upon starting a new game, you name the four characters who are your endgame team. The game also has it out for curing status effects : one guy leaves my party with the blind status on him, hours later he returns to the party only to still be blind!įinal Fantasy II is not very good at surprises either. It kept me from becoming cocky mid-dungeon, that’s for sure.

final fantasy iii psp random encounter

You have most of the fights against weaker monsters, but would sometimes come across an encounter against an enemy that would just slaughter you.

final fantasy iii psp random encounter

One big complaint is that the battles in dungeons felt lopsided most of the game. What’s worse, there was an occasion I was running around a desert fighting slightly stronger than me chimera monsters, only to be forced to turn back and do a dungeon where –surprise- those same desert monsters were the boss fight. In the naked half, magic was next to worthless, as my fists would do much more damage than my spells could hope to achieve.Īdmittedly, I could have been considered over-leveled for the naked half, but it was not my fault! The game has a serious problem telling you where exactly you’re supposed to be going, and on a few occasions I would make a lengthy trek fighting tougher enemies only to find out I went the wrong way and have to go all the way back. Stats such as agility and evasion are dependent on the weight of the armor you have equipped meaning the less you have on, the faster those stats raise, and since you’re gonna have shit for defense a large portion of the game, it’s best to balance it with one hell of an offense. The logic behind the naked half is as follows : until you start getting high end weapons, unarmed fighting has a ridiculous advantage the more you level it up in the early stages. I can break down my playthrough into two segments : The Naked half and the Clothed half. The only issue is that spells can only level up once in a given fight, so at a certain point, no spell xp is awarded.

final fantasy iii psp random encounter

Since you can set commands to memory in the psp version, it becomes a simple matter of holding down the X button with something heavy and going on to do personal business such as using the bathroom, sending a text message, taking some hot potato skins out of the oven… grinding here rocks because it doesn’t tie you to the screen/controller. Thankfully, spell grinding isn’t entirely bad (at the higher levels). I stopped after getting Firion’s Ultima to level 10 and Maria’s Flare to 10. Before I get to the game proper, it must be mentioned that a good portion of the time between the 15 and 27 or 28 hour mark was spent grinding spells and getting the party to reasonable stats for the run through the final dungeons… while it’s possible to spam cure on the field (poisoned characters required to abuse) everything else had to be upgraded in battle…. I kinda like the purple theme going on in the boxartĪh, Final Fantasy II, considered one of the bastard children of the series.












Final fantasy iii psp random encounter